Capcom's upcoming multiplatform is a "Dark Void". There's a lot of promise to be found in the game's mix of standard third-person action, flight, and vertical combat. In the game, player will start out guiding main character Will, the world's unluckiest cargo pilot, through a building interior that opens up onto an outdoor area.The gameplay has some very solid, though they could definitely use some tightening up and polishing, are blending well. Flight, a subject that the Airtight crew knows pretty well, feels especially good.
the action in this game also focused on the miniboss fight, Archon. The scorpion-like mech needed to be taken out methodically by targeting several weak spots. Once all hit, player had to guide Will onto the creature and engage in a minigame of death. The fatal (for the archon) game blended God of War-style button prompts along with analog stick waggling to take out the pilot, an advanced form of Watcher.
The controls an Xbox 360 controller, were serviceable but needed some tightening. The UFO controls made smart use of the dual analog sticks for 180-degree turns and fine turning. The visuals in the game is crisp resolution and high frame rate and the effects for weapon fire look good, There are some nice effects on hand for when you disintegrated enemies. So far we seen, Dark Void is definitely showing an encouraging amount of promise. Dark Void is hit the PC, PlayStation 3, and Xbox 360 later this year.
Dark Void
Publisher : Capcom
Developer : Capcom
Genre : Action
Platform : Xbox 360
Release date : TBA 2009
Worth to wait : 90/100
(Preview game X360) Dark Void
Labels:
PC GAME,
PLAYSTATION 3,
XBOX 360
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