A demo of LotR: Conquest demonstrates solid versus mechanics similar to preceding Star Wars: Battlefront games. The multiplayer mode will feature which involves the capture of control points. The forces of good (represented by Dwarves, Elves, Hobbits and Men) fight in almost perfect class parity against Sauron's vile horde of Orcs, Goblins, and Uruk-hai. Control points are scattered around the map and can be captured if a player of one of the two factions enters the control point's radius. Hang out long enough and the control point is yours, if a control point is left undefended, a member of the other faction can always swoop in and snag it back.
Both factions of the game have four classes to choose from: Warrior, Mage, Scout and Archer. These classes support identical abilities on both sides, so the choice between good or evil is mostly cosmetic. So far, theres no information about campaign mode. Stay tune in Room Gamers to updately information about this game.
The Lord of the Rings: Conquest
Publisher: Electronic Arts
Developer: Pandemic Studios
Genre: Action
Platform : X360, PC, PS3
Release Date: January 13, 2009
Woth to wait : 80/100
(Preview game Xbox360) The Lord of the Rings: Conquest
Labels:
XBOX 360
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